UI Software Engineer Intern C
Confirmed live in the last 24 hours

Electronic Arts
No salary listed
Madrid, Spain
Hybrid
Three days on-site per week.
Contract: Internship (6 months + 6 months). Location: Madrid, Spain Working Model: Hybrid - 3 days a week in the office Start Date: 26th January 2026 |
Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.
We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. Our mission is to attract and grow a more diverse employee base through the cultivation of our early talent pipeline to shape EA's teams, culture and products. Within Europe, we create an overall enriching experience, empowering interns and graduates with the sense that "EA is where I want to be".
- Develop technical solutions for online game features and collaborates with design to provide feedback and then creates clear and estimable technical designs.
- Delivers tested, stable, scalable, efficient and shareable technical implementations that meet design requirements.
- Awareness of how implementation impacts performance and memory budgets.
- Actively looks for ways to increase team efficiency through tooling or workflow enhancements.
- Contributes to core EA technologies in an architecturally sound way to enable collaborative development efforts.
- Work with people on a large team both locally and remotely.
- Work with 3rd party software APIs.
- Experience in C++ software development.
- Experience with Client/Server, Peer-to-Peer and multi-threaded architectures.
- Experience implementing UI.
- Experience with game engines like Unity or Unreal.
- Works well with high-level technical guidance and quickly adapts to changing code bases and problems.
- Demonstrates problem solving and debugging skills.
- Flexibility and ability to quickly ramp up on existing code bases.
- Passion for the craft of programming and demonstrable development experience.
- Experience with 3rd party APIs.
- Understanding of C++ language, best practices, and architectural considerations.
- Experience with perforce or any other source control like git
- Experience of real-time game networking.
- Experience with ActionScript and Visual Studio and deep knowledge of the debugging tools.
- Experience with scripting languages (Python, Lua, SQL)
- Familiarity with the game development industry and console development.
- Experience using project tools (e.g. JIRA) and an SCM system (e.g. Perforce, GitHub).
- Familiarity with working in agile development framework
Take your career to the next level - apply now!
Submit an up-to-date CV along with a cover letter which explains why you would like to complete your internship with Electronic Arts and what interests you in this specific role.
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