Internship

Designer, Unreal CG, Design Studio

Confirmed live in the last 24 hours

Tesla

Tesla

No salary listed

West Athens, CA, USA

In Person

Internship requires a minimum of 12 weeks, full-time and on-site work.

Job Description

Consider before submitting an application:   

This position is expected to start around August or September 2025 and continue through the Fall term (ending approximately December 2025) or continuing into Winter/Spring 2026 if available and there is an opportunity to do so. We ask for a minimum of 12 weeks, full-time and on-site, for most internships. Our internship program is for students who are actively enrolled in an academic program. Recent graduates seeking employment after graduation and not returning to school should apply for full-time positions, not internships.     

International Students: If your work authorization is through CPT, please consult your school on your ability to work 40 hours per week before applying. You must be able to work 40 hours per week on-site. Many students will be limited to part-time during the academic year. 

Internship Program at Tesla   

The Internship Recruiting Team is driven by the passion to recognize and develop emerging talent. Our year-round program places the best students in positions where they will grow technically, professionally, and personally through their experience working closely with their Manager, Mentor, and team. We provide an experience that allows the intern to experience life at Tesla by including them in projects that are critical to their team’s success.  

About the Team  

As a member of the Visualization Team, you will be responsible for the design and creation of pre-rendered and real-time photorealistic automotive and product imagery, animations, digital assets and environments. Your work has the potential to be seen on a global scale, helping influence people and communities to accelerate the world’s transition to sustainable energy.     

Location: Tesla Design Studio - Hawthorne, CA   

Job Responsibilities

  • Render high quality, photorealistic advertising content  

  • Provide art direction and collaboration with leadership to create visually stunning imagery  

  • Create realistic and fictitious digital assets and virtual environments  

  • Help optimize CAD data and assets  

  • Assist with environmental atmospheric and lighting setups  

  • Work on material/texture generation and virtual material prototyping (PBR pipeline)  

Job Requirements

  • Currently pursuing a degree in relevant area of Digital Production or a related field  

  • Artistic and technical knowledge in Unreal Engine  

  • Basic level knowledge in Animations/Films/Cinematography/Photography  

  • Basic level knowledge of PBR based workflows  

  • A passion for learning new tools/techniques and open to exchanging knowledge  

  • Ability to understand color, visual compositions and lighting  

  • Accustomed to going above and beyond whilst working within tight deadline  

  • Excellent communicator, team player, resourceful and organized  

  • Highly motivated and proactive  

  • All candidates must submit a portfolio/personal website to be considered for this position  
      

Preferred  

  • Knowledge of traditional 2D/3D software (e.g. Maya, 3ds Max, Blender, Zbrush, Photoshop)  

  • Character rigging/animation  

  • Photogrammetry knowledge