Internship
Designer, Unreal CG, Design Studio
Confirmed live in the last 24 hours

Tesla
No salary listed
West Athens, CA, USA
In Person
Internship requires a minimum of 12 weeks, full-time and on-site work.
Job Description
Consider before submitting an application:
This position is expected to start around August or September 2025 and continue through the Fall term (ending approximately December 2025) or continuing into Winter/Spring 2026 if available and there is an opportunity to do so. We ask for a minimum of 12 weeks, full-time and on-site, for most internships. Our internship program is for students who are actively enrolled in an academic program. Recent graduates seeking employment after graduation and not returning to school should apply for full-time positions, not internships.
International Students: If your work authorization is through CPT, please consult your school on your ability to work 40 hours per week before applying. You must be able to work 40 hours per week on-site. Many students will be limited to part-time during the academic year.
Internship Program at Tesla
The Internship Recruiting Team is driven by the passion to recognize and develop emerging talent. Our year-round program places the best students in positions where they will grow technically, professionally, and personally through their experience working closely with their Manager, Mentor, and team. We provide an experience that allows the intern to experience life at Tesla by including them in projects that are critical to their team’s success.
About the Team
As a member of the Visualization Team, you will be responsible for the design and creation of pre-rendered and real-time photorealistic automotive and product imagery, animations, digital assets and environments. Your work has the potential to be seen on a global scale, helping influence people and communities to accelerate the world’s transition to sustainable energy.
Location: Tesla Design Studio - Hawthorne, CA
Job Responsibilities
Render high quality, photorealistic advertising content
Provide art direction and collaboration with leadership to create visually stunning imagery
Create realistic and fictitious digital assets and virtual environments
Help optimize CAD data and assets
Assist with environmental atmospheric and lighting setups
Work on material/texture generation and virtual material prototyping (PBR pipeline)
Job Requirements
Currently pursuing a degree in relevant area of Digital Production or a related field
Artistic and technical knowledge in Unreal Engine
Basic level knowledge in Animations/Films/Cinematography/Photography
Basic level knowledge of PBR based workflows
A passion for learning new tools/techniques and open to exchanging knowledge
Ability to understand color, visual compositions and lighting
Accustomed to going above and beyond whilst working within tight deadline
Excellent communicator, team player, resourceful and organized
Highly motivated and proactive
All candidates must submit a portfolio/personal website to be considered for this position
Preferred
Knowledge of traditional 2D/3D software (e.g. Maya, 3ds Max, Blender, Zbrush, Photoshop)
Character rigging/animation
Photogrammetry knowledge

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